I am currently creating a proof of concept for a platform fighter I've been wanting to make for a decade now! A game that experiments with the core mechanics of the genre. From using health instead of percentages, new movement, moveset layouts, free updates and more!
I want to make a full video going over what I want to do so I can't go over everything right now.
Feel free to leave questions so I can answer them in the proof of concept video!
The proof of concept of the selection screen is almost done! Just 13 more character renders and a few adjustments and I can get started on animating it!
I think this is a pretty good roster the represents my history as a content creator. I'll have to make bios for each one.